
Dizzy-1 48K - Extended version 2021:


Improvements:

* Dizzy's sprite is now displayed 'by mask'.
* Added Dizzy restore points for each screen.
* Graphics speed is accelerated by 3 times, the game is synchronized with frame scan if possible. Everything has become faster and smoother.
* Text scrollings have become absolutely smooth.
* Added +16 screens.
* Added +11 items and some other graphics.
* Some old objects are better drawn.
* The story has been significantly expanded.
* Added additional sounds.
* The water has turned blue color.
* Removed cheater ways to shorten complete of the game.
* Russian translation made. 


Fixes:

* Fixed firewood below the boiler.
* Fixed accidental redefinition of control keys during the melody playing.
* Fixed pushing of items with hard surfaces to the top frame of the screen.
* Fixed non-working major digit of the score.
* The skeleton does not move right if objects are thrown at it. Items fall to the maze screen.
* Item names are now magenta instead of blue.
* Dizzy's scattering and gathering does not spoil the scrolling objects.
* Fixed slow blinking and falling pickaxe.
* Fixed brightness bugs on the horizontal elevator line in ice caves.
* Fixed and improved scenario of defeating Zaks. Now after Zacks has moved down, he stops killing Dizzy.
* Fixed the upper snowflake of Zaks freezing on the amulet.
* The bridge above the skeleton is now restored upon entering the screen.
* The bottle does not jump until the fire is lit.
* Fixed flashing elevator rope in the mine.
* Fixed a spider moving in jerks on the screen with the hermit house.
* Fixed lighting of the header and screen frame. Now it is the same as in the game - top-left.
* Fixed some bugs on title screen.
* Fixed some internal bugs. 


Thanks a lot for the tests and tips:
Philip Oliver, Verm-V, VK007, Hippiman, Slider, Destr, Black_Cat and others!


p.s.: Try using a magnet. It works as soon as you find it. 